I am 200% sure someone else has already come up with this idea, but I wanted to write it down before I forgot, and it might help someone else.
I am always looking for new clues for Breakout Edu, and as I was making a vocabulary crossword for one of my classes, I had an idea about using these activities in a Breakout game.
Here’s my initial thought:
- Make a crossword puzzle, either by hand or using a site like Armored Penguin. Here’s a link to the one I just made that inspired me to make this post.
- Figure out where in the game the puzzle will appear. Is it your very first clue? Is it inside a 3-digit lockbox or another box that students have to open? If you can create digital crosswords, do students scan a QR code to get there?
- Figure out how you are going to use the puzzle to lead to a clue. Maybe…
- Students find a clue that says something like 1,6,13,16. They will think they should just add the numbers up, but they are really looking for the letters that appear in the box of that number. This can lead them to a password-protected document or website or it could open a word lock – just make sure that you have the correct letters on the word lock to make this work.
- You could circle certain boxes on the puzzle and somehow have these represent a password or lock solution. I’m not sure at this moment how you would let the kids know what order to put the letters in, but you could always have them do trial and error.
Armored Penguin also lets you create info-gap crosswords, where Student A has one half of the crossword and Student B has the other half, so it could be fun to give them one half of the crossword early in the game and the other half later in the game.
Just some thoughts!